Welcome all to my online art stash/portfolio. I am a 3D Video Game Art Graduate. While I have a broad knowledge of the aspects that go into the process of game design, art design, and game creation, my main focuses are modelling, texturing, and animations.
The primary programs that I focus in are 3D Coat, Maya, Photoshop, and zBrush. I have also used Mudbox, the Quixel Suite, xNormals, both Unreal Engine and Unity, and Google SketchUp.