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ABOUT ME

Thomas M. Sebastian - Artist

Hey all and welcome to my online profile. The reason for the bucket helmet is that I am a recent graduate for an Advanced Diploma of Professional Game Art and Animation (from the Academy of Interactive Entertainment/AIE) and do not yet have much experience in industry. While the two year course has given me both a deep and broad knowledge of the industry workflow, building my skills in many aspects of 3D art and also teaching the processes that go into game design, I still have a lot to learn and will always continue building up my skills as an artist.

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My primary skills are focused more toward modelling, texturing, and animation (though I am able to do other roles and am willing to learn anything I don't know yet) and I also have decent skills at both traditional and digital drawing. I am passionate about art, design, story telling and (of course) video games.

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I also have an understanding of the design process, toward both general character creation and overall game creation. During my time at AIE I had worked on multiple game projects, and participated in many Game Jams. I try my best to be creative and collaborative.

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